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Journal d’Indochine is a set of scenarios and campaign resources for the Call of Cthulhu 7th Edition roleplaying game set in French colonial Vietnam (~1925 to 1955); a land in turmoil as Vietnamese partisans resist French colonial oppressors and Japanese invaders.
- Exert from Father Lemont’s: Incerta et Fabulosis in Paeninsulam Indosinensem (Myths and Mysteries in Asia), 1899

The first half of the 20th century was a time of chaos and political ferment in French Indochina. As foreign imperialists struggled to maintain their precarious grip on the region, the people of the land worked to overthrow their tormentors. Radical religious movements like the Cao Dai sprung up to spread the blessings of a strange and unfathomable God. Hòa H?o Buddhist militias supported the prophecy of the return of a king. Binh Xuyen gangsters schemed to gain territory for their criminal enterprises. All the while student revolutionaries preached new, secular philosophies that promised utopia for the downtrodden workers.

While the world seethed with conflict and change, hidden entities from far off in time and space have taken root in the jungles, gained foot holds on the beaches and found supplicants in the cities of Indochine. Some of these entities offer the temptation of enlightenment and power to those who could unlock their eldritch secrets. While some of these entities simply desire some hors d'oeuvre after a long hibernation.

Journal d'Indochine covers a region and time period that has rarely been covered in the rpg world. It is designed to help the Keeper and players quickly get up to speed on French Indochina’s history, themes, and factions. Journal d’Indochine will include vital information on the region, as well as numerous “Lore Sheet” handouts.

The creators of Journal d’Indochine have spent many years in Asia and have firsthand knowledge of the locations featured. We have also hired Vietnamese consultants, in an effort to maintain cultural and historical authenticity.

Journal d’Indochine will be a 200+ page book containing the following:

4 “play out of the box” scenarios.
Each scenario crafted for different play-styles, including campaign, sandbox, dungeon crawl, intrigue and betrayal mechanics.
A collection of Narrative Frameworks and hooks for campaign play.
Full of rich historical events and fascinating factions, including Binh Xuyen gangsters, Vichy French, OSS operatives, Japanese imperialists, Hoa Hao Buddhist militia, mythos cultists, and many more.
Tons of art, maps, journal entries and useful Keeper's Aids (templates) for a wide range of civil and military documents.
Photos from personal and familial archives, including never-before released photos from the Battle of Dien Bien Phu.
L'Appel de Cthulhu 7e Édition est copyright © 1981, 1983, 1992, 1993, 1995, 1998, 1999, 2001, 2004, 2005, 2015 de Chaosium Inc.; tous droits réservés. L'Appel de Cthulhu est publié par Chaosium Inc. « Chaosium Inc. » et « L'Appel de Cthulhu » sont des marques déposées de Chaosium Inc. Édition française par Edge Entertainment.
Merci à Monsieur Sandy Petersen !
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