Driven by Madness..::Arkham Edition::.. R106 [Event] (coût: 1) Action: choose a Cultist character. Until the end of the phase, that character gets +10 skill. At the end of the phase, that character goes insane. Jeremy Gordon
Helpless, Hopeless, and Doomed..::Arkham Edition::.. C107 [Event] (coût: 2) Action: destroy all Attachment cards. There was nothing left even to burn or bury. Thomas Denmark
Primal Fear..::Arkham Edition::.. C108 [Event] (coût: 1) Action: choose a character without any icons. Until the end of the phase, treat that character's text box as though it were blank. Felicia Cano
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Ritual Sacrifice..::Arkham Edition::.. R109 [Event] Action: sacrifice X Cultist characters. For each character thus sacrificed, draw 2 cards. Francis Tsai
The Great Old One Rises!..::Arkham Edition::.. U110 [Event] (coût: 4) Play during a story phase after all players have committed their characters. Action: choose a story. Destroy all characters committed to that story. Matt Dixon
Touched by the Sleeper..::Arkham Edition::.. U111 [Event] Action: choose a character. Until the end of the phase, that character gains . Jesper Ejsing
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Unnatural Stealth..::Arkham Edition::.. C112 [Event] (coût: 1) Action: choose a character committed to a story. Until the end of the phase, that character gets +2 skill and gains Invulnerability. Michael May
Blessing of Cthulhu..::Arkham Edition::.. U113 [Support] Attachment. Attach to a character. Disrupt: pay 2 to cancel 1 wound to attached character. Michael May
Cthaat Aquadingen..::Arkham Edition::.. Lore of the Sunken Masters R114 [Support] (coût: 2) Tome. Response: after a character is destroyed, look at the top 2 cards of your deck. Put one of those cards on the bottom of your deck, and the other on the top. John Goodenough
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Marked by the Ancients..::Arkham Edition::.. R115 [Support] (coût: 2) Attachment. Attach to a character. Attached character gets +4 skill and gains . Ted Pendergraft
R'lyeh, City of Dreams..::Arkham Edition::.. U116 [Support] (coût: 3) Location. Opponents cannot play Day cards. Response: after a Night card is played, pay 2 to choose a character. That character goes insane. Mike Yamada
Shadowed Reef..::Arkham Edition::.. U117 [Support] (coût: 1) Location. Deep One characters gain a icon. Alan Dillingham
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Silver Twilight Lodge..::Arkham Edition::.. C118 [Support] (coût: 1) Location. Silver Twilight Lodge enters play exhausted. Action: exhaust to lower the cost of the next character you play this phase by 1 (to a minimum of 1). Michael May
The Innsmouth Look..::Arkham Edition::.. C119 [Support] Attachment. Attach to a character. Attached character gets +2 skill and gains the Deep One subtype. Rafal Hrynkiewicz
Undersea Treasures..::Arkham Edition::.. R120 [Support] (coût: 2) Item. Action: exhaust to choose a support card. Ready that support card. John Goodenough
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Hastur..::Arkham Edition::.. The King in Yellow R121 [Character] (coût: 6) (compétence: 6) Ancient One. Villainous. Loyal. Toughness +4. Action: pay 3 to choose a character. That character goes insane. Camille Kuo
Academy Patron..::Arkham Edition::.. C122 [Character] (coût: 2) (compétence: 1) Cultist. Action: exhaust to choose and ready a character. Guy Gentry
Byakhee Servant..::Arkham Edition::.. U123 [Character] (coût: 3) (compétence: 3) Servitor. Fast. On the roof they discovered a puddle of a bilious liquid, as if something had perched there, dripping its putrescence, all though the night. Tyler Walpole
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Ghost..::Arkham Edition::.. R124 [Character] (coût: 1) (compétence: 1) Monster. While Ghost is committed to a story, it gains Invulnerability. Good lord - that pale figure, that breath of foul air! Was this the spirit of the man I had called a friend? There was no friendship in him now. Steve Ellis
High Priest of Hastur..::Arkham Edition::.. R125 [Character] (coût: 3) (compétence: 3) Cultist. Action: spend 5 and sacrifice High Priest of Hastur to copy and enact the effects of a story card in play. Guy Gentry
Keeper of the Yellow Sign..::Arkham Edition::.. C126 [Character] (coût: 2) (compétence: 1) Cultist. Action: pay 2 and sacrifice Keeper of the Yellow Sign to discard up to 2 success tokens from a story card.
Guy Gentry
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