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Nom de la carte

Dreamlands

Cultus Maleficarum

..::Dreamlands::..
English


R145 [Tome]
Known popularly as the Sussex Manuscript, this is a garbled, partial translation of the Latin Necronomicon, privately printed by the eccentric Baron Frederick of Sussex in 1597. Less than 100 copies are said to have been made.
Barry Chambers

Days of Wine and Roses

..::Dreamlands::..


R107 [Adventure]
The roses were blooming by the HOUSE LOCATION in Kingsport when you first noticed the SUN SPOTS. As if in a dream you traveled to the HARBOR OF CELEPHAIS, where you played the LUTE OF OONAI and drank the WINE OF PNOTH. But alas, with EVENING comes sorrow, and you lost your beloved STEADFAST ALLY to the AWFUL DOOM OF CERRIT.


Deflection

..::Dreamlands::..
Affects Opponent's Spell


U160 [Spell]
Cancel a Spell just cast on you and choose a new appropriate target, as if you are casting the same Spell.
Michael Kellner

Dhole

..::Dreamlands::..


R178 [Monster]
When revealed, if opponent's Current Location features the Underground attribute, you my Bury this card and cause opponent to Bury his or her Current Location. Ignore revealed Sanity gain/loss. Joins Dholes.
Anson Maddocks

Doomed if You Do

..::Dreamlands::..


C106 [Adventure]
The power must be yours! You listened to the whispers of your LIVING DEAD ALLY and became obsessed with learning the secrets of the Gods. Searching all over MNAR (3 different locations), you finally discovered an elusive BEING OF IB who would teach you the rites to propitiate the Great Old One BOKRUG. In the favor of the god, you were taught the SPELL that can only be found in the TOME with a Dream Icon.


Dream Sending of Glaaki

..::Dreamlands::..
Affects Opponent's Ally


R165 [Spell]
This Spell may be cast during Combat only. Target Defending Ally becomes your Defending Ally for the remainder of Combat. Return Ally to opponent or Bury Ally in opponent's Story Deck, as appropriate, at the end of Combat.
Lee Moyer

Elephant Caravan

..::Dreamlands::..
Affects Your Investigator


C007 [Event]
On a following turn, play a new Location card in the same Region, right-side-up on top of your Story Deck. Remain with the Elephant Caravan for a Turn to play one Tome or Artifact card (only one card per Elephant Caravan).
Heather Hudson

Embody Charnal Odor of Xura

..::Dreamlands::..
Affects Your Hand or Opponent's Directed Threat


C164 [Spell]
Summon or Control one Lesser Servitor Monster.
Heather McKinney

Equilateral Screen

..::Dreamlands::..
Affects Opponent's Threat


U163 [Spell]
Take a 13-second glance at all cards in one opponent's Threat.
Michael Kellner

Etienne-Laurent de Marigny

..::Dreamlands::..
Steadfast Explorer & Dreamer. Knows English, French & Greek


R125 [Ally]
"Carter had met de Marigny during the war, when they both served in the French Foreign Legion, and had at once cleaved to him because of their similar tastes and outlook."
- H.P.Lovecraft, Through the Gates of the Silver Key
Douglas Shuler

Evening

..::Dreamlands::..
Affects All Investigators


U012 [Event]
It is now Day. Bury any Day or Night Event in play. All Invisible Monsters add 1 point to their value.
Edward P. Beard Jr.

Far Side of the Moon

..::Dreamlands::..
Space, Site, Artifact, Tome


C051 [Location]
Beginning each Turn you must be able to survive in Space or lose 5 points of Sanity. You may reuse this Gate. For each Turn that you remain here you may Bury one Star Event. You must Travel by Air to leave this Location.
Lee Moyer

Fireworm of Parg

..::Dreamlands::..


U183 [Monster]
All Monsters in a Directed Threat with a Fireworm of Parg function as if it is Day.
Mark Ferrari

Four-Armed is Forewarned

..::Dreamlands::..


C111 [Adventure]
Ah, the lure of the mysterious underworld - what will you meet in the dark land of the realm of dream? It is wise to go prepared, and so you bring your favourite WEAPON and an EXPLORER. By NIGHT you travel deep to TWO different UNDERWORLD LOCATIONS. But how could you have known of the terrible horror of the towering GUG?!? Your Weapon and Ally protect you; still you cannot erase that dark memory that etched a PHOBIA into your psyche.


Gate of Deeper Slumber

..::Dreamlands::..
Country, Site


R050 [Location]
You may use this Gate more than once but you must Flip a Dreamer Ally face-down for each subsequent use.
Michael Kucharski

Gate of Oneirology

..::Dreamlands::..
Affects Travel Between Dimensions


C168 [Spell]
If you are in the Waking World immediately play any Dreamlands Location as if walking. If you are in the Dreamlands immediately play any Waking World Location as if walking. You may not play Exotic Locations.
Scott M. Fischer

Ghasts

..::Dreamlands::..


C182 [Monster]
Subtract 1 from the value of this card if it is Day. When revealed, add 2 points to the value of this card if opposing Gugs. Joins Ghasts.
Brain Booker

Ghost-Being of Ib

..::Dreamlands::..
Corrupt Cultist. Living Dead. Knows Glyphs


U124 [Ally]
Flip the Ghost-Being of Ib face down to cause an opponent to Flip an Artifact of your choice face down.
John Snyder

Ghoul

..::Dreamlands::..


C181 [Monster]
Add 1 point to the value of this card if the Current Location of you or your opponent features the Underground attribute. Joins Ghouls.
Dan Frazier

Gnor

..::Dreamlands::..


C186 [Monster]
Add 2 points to the value of this card if the Current Location of you or your opponent features the Underwater attribute. Joins Gnor.
Mark Ferrari

Great Abyss

..::Dreamlands::..
Country, Site, Underground, Artifact


C049 [Location]
On a following Turn you may play Sarkomand right-side-up on top of your Story Deck.
Lee Moyer

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