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Nom de la carte

Dreamlands

Sarkomand

..::Dreamlands::..
Country, Ruins, Artifact


C071 [Location]
On a following Turn you may play The Great Abyss right-side-up on top of your Story Deck. Add 1 point to the value of each Man of Leng while this is your Current Location.
Alan M. Clarke

Serranian

..::Dreamlands::..
Island, Palace, Tome, Artifact


C070 [Location]
You must Travel by Air to play this Location and Travel by Air to leave it. You may remain here for an additional Turn and bury all Phobias affecting your Investigator.
Michael Kucharski

Shantaks

..::Dreamlands::..


C190 [Monster]
When revealed, Bury this card if opposing Nightgaunts. If summoned, use Shantaks as a Travel by Air Event and immediately play a new Location in any Region including Space.
Mark Poole

Ship of Clouds

..::Dreamlands::..
Affects Your Investigator


C021 [Event]
Immediately play a new Location card in a different Region, right-side up on top of your Story Deck. May not play a Location within the same Region.
Mark Poole

Shipwreck

..::Dreamlands::..
Affects All Investigators


R199 [Event]
Each opponent with a Travel by Sea Event as his or her Current Location immediately plays a random Location card from his or her hand (no effect if he or she has no Location cards).
Heather McKinney

Sky Galleon

..::Dreamlands::..


C020 [Event]
On a following turn play a new Location card in either the same or a different Region (including Space), right-side-up on top of your Story Deck.
Douglas Shuler

Splendid Cathuria

..::Dreamlands::..
Country, Site, Tome, Artifact


U075 [Location]
You must have the Basalt Pillars of the West to play this card. Spend a Turn in Splendid Cathuria to gain 1 Sanity point. You must play a Waking World Location right-side-up on top of your Story Deck as your next Location.
Alec Keating

Strange Humanoid Encounter

..::Dreamlands::..
Affects All Investigators


R019 [Event]
Playable only at Night. All Locations featuring the Forest attribute gain the Gate attribute. Bury this card when any Day or Night Event is played.
Eric Vogt

Street of Tears

..::Dreamlands::..
City, Site


C074 [Location]
During Combat, add 1 point to each of your Directed Threats.
Michael Powell

Sun Spots

..::Dreamlands::..
Affects All Investigators


C024 [Event]
It is now Day. Bury any Day or Night Event in play. Bury all Star Events in play.
Lee Moyer

Swarm of Insects

..::Dreamlands::..
Affects All Investigators


U023 [Event]
A vast swarm forms. Bury any Day or Night Event in play. All Outside Investigators lose 1 point of Sanity when this card is played. Bury this card if a Day, Night, or Storm Event is played.
Heather Hudson

Tachyphobia

..::Dreamlands::..
Affects Opponent's Investigator


C022 [Event]
Fear of Speed. Lose 1 Sanity point each time you play a Travel Event.
Justin Hampton

Taran-Ish

..::Dreamlands::..
Steadfast Priest. Living Dead. Knows English & Glyphs


C140 [Ally]
Can know any one Spell. When Spell is cast you may choose to Flip the Spell face-down and pay its Sanity cost instead of Burying it.
Jason Voss

Tcho-Tcho People

..::Dreamlands::..


U195 [Monster]
Joins with any Lesser Servitor.
Dennis Detwiller

Temple of the Elder Ones

..::Dreamlands::..
City, Temple


C073 [Location]
Reveal the top card of your Mythos Deck. If card revealed is a Monster, it attacks you immediately (Allies may defend), then Discard it. Discard any other card drawn. For each additional Turn that you remain here you may Bury one Phobia affecting your Investigator.
Lissanne Lake

Temple of the Great Ones

..::Dreamlands::..
City, Temple


C078 [Location]
Set aside this card and shuffle your Story Deck. Randomly Discard one Story Deck card, then replace this card. For each additional Turn that you remain here you may Bury one Phobia affecting your Investigator.
Strephon Taylor

Thag Weed

..::Dreamlands::..
Affects Your Investigator


C042 [Artifact]
This Artifact has constant effect. Your investigator is able to survive in Space. Burn (Bury) Thag Weed to give all your Allies the Dreamer attribute for the remainder of the round.
John Snyder

Thaumaturgical Prodigies in the New England Canaan

..::Dreamlands::..
English


U153 [Tome]
1801 edition, corrected and improved, published in Boston. Written by the Reverend Ward Phillips, who was to gather as many copies of his own book as he could find and burn them.
Scott Fischer

Thaumaturgical Prodigies in the New-English Canaan

..::Dreamlands::..
English


C152 [Tome]
The first edition, published in either 1789 or 1794; authorities disagree. This edition was printed in crude, imitation black letter, full of typographical errors, including the one in the name.
Scott Fischer

The Art of Magic

..::Dreamlands::..


U113 [Adventure]
Learning the Art of Magic is not simple. You must visit a LIBRARY, a SITE, and a COUNTRY GATE LOCATION to gain knowledge. Meet with TWO ALLIES that are either Spiritualists, Occultists, Priests or Dreamers. Only then will you be able to translate a TOME with the Dream Icon, and learn a SPELL.


The Awful Doom of Cerrit

..::Dreamlands::..
Affects Opponent's Ally


R174 [Spell]
Discard a random Ally.
David Day

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