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Nom de la carte

Unspeakable Tales

Field Office

..::Unspeakable Tales::..


C016 [Support]
Location.
Action: exhaust to choose a character. Until the end of the phase, that character gains a icon.
Kory Heinzen

Martial Law

..::Unspeakable Tales::..


U017 [Support]
Attachment. Environment.
Attach to a story card.
Response: after this story is resolved, pay 2 to wound all characters committed to this story.
Andrew Hall

Shotgun

..::Unspeakable Tales::..


U018 [Support]
Attachment. Weapon.
Attach to a character.
While attached character is committed to a story, it gains "Action: pay 1 to choose and wound a character committed to this story."
John Goodenough

Bag Man

..::Unspeakable Tales::..


C037 [Character]
Criminal.
Fast.
O'Bannion sent Charlie around to collect what was owed him. Charlie was good at his job. He was never late and never short. So when the strangers moved in on High Street, it was up to Charlie to check them out.
Bob Stevlic

Clover Club Torch Singer

..::Unspeakable Tales::..


C038 [Character]
Criminal.
Action: pay 1 to choose a character. Until the end of the phase, that character gets -2 skill.
Bob Stevlic

Freelance Photographer

..::Unspeakable Tales::..


R039 [Character]
Investigator.
Action: pay 1 to ready Freelance Photographer.
Parker's last job was in the war, snapping shots behind enemy lines. Shooting pics or shooting guns, it was all the same to him.
Patrick McEvoy

Nosy Columnist

..::Unspeakable Tales::..


C040 [Character]
Investigator.
Action: exhaust to choose and exhaust a support card.
"They all have ambitions to move to New York. But what's in New York? There's plenty in Arkham to keep a fella busy."
Patrick McEvoy

O'Bannion Thug

..::Unspeakable Tales::..


U041 [Character]
Government.
Response: after O'Bannion Thug commits to a story, pay 1 to draw a card.
"Charlie's missing. Take a couple of the boys and check out High Street. And take that camera guy from the paper with you."
Bob Stevlic

Sneak Thief

..::Unspeakable Tales::..


R042 [Character]
Criminal.
Action: exhaust and pay 2 to choose and discard a success token from a story card.
John Gravato

Syndicate Liaison

..::Unspeakable Tales::..


U043 [Character]
Criminal.
Forced Response: after Syndicate Liaison enters play, choose and exhaust a ready character, if able.
He patted the briefcase gently.
"It's from Harrington," he said.
Bob Stevlic

Double-Cross

..::Unspeakable Tales::..


R044 [Event]
Encounter.
Play during a story phase.
Action: destroy all Encounter characters. Then, put Double-Cross into play as a Criminal character with 1 skill and a icon. At the end of the phase, sacrifice Double-Cross.
John Donahue

Framed!

..::Unspeakable Tales::..


R045 [Event]
Action: choose a character. Until the end of the phase, that character gains Villainous.
"For the love of God, we're on the same side!" protested Frances as they bundled her into the sedan.
The cops glanced at each other and chuckled.
John Gravato

Like a Moth

..::Unspeakable Tales::..


C046 [Event]
Action: choose a character. Until the end of the phase, lower that character's printed skill to 0.
"I can't find it out. As long as he's a man. I can get it from him."
"A man? That's still an open question, doll."
Jean Tay

Panic

..::Unspeakable Tales::..


U047 [Event]
Loyal.
Action: exhaust all characters with skill lower than X.
He ran blindly through the streets. The moonlight was yellow, and the bricks and cobblestones too. The faces that leered from the windows were every one the same.
Tyler Walpole

Spinning the Story

..::Unspeakable Tales::..


U048 [Event]
Action: choose two story cards. Move any number of Attachment cards from one of those story cards to the other.
Guy Gentry

Underworld Contacts

..::Unspeakable Tales::..


C049 [Event]
Action: choose a character committed to a story. Until the end of the phase, that character gains .
John Donahue

Alhazred Lamp

..::Unspeakable Tales::..


C050 [Support]
Attachment. Item.
Attach to a character.
Attached character gains .
Mike May

O'Bannion Warehouse

..::Unspeakable Tales::..


U051 [Support]
Location.
You may choose not to ready O'Bannion Warehouse during your refresh phase.
Action: exhaust to choose a character. That character cannot ready while O'Bannion Warehouse remains exhausted.
Andrew Hall

Slander and Libel

..::Unspeakable Tales::..


U052 [Support]
Attachment. Environment.
Attach to a story card.
Response: after this story is resolved, each opponent that committed no characters to this story must discard the top 4 cards of his deck.
Ryan Portillo

Syndicate Support

..::Unspeakable Tales::..


R053 [Support]
Environment.
Sacrifice Syndicate Support at any time it is not Day or Night.
While it is Day or Night, characters you control gain .
Xia Taptara

Velma's Restaurant

..::Unspeakable Tales::..


R054 [Support]
Location.
Raise the cost for your opponents to play support cards by 1.
Velma served awfully good coffee, especially in the back room.
Roberto Marchesi

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