Syndicate Liaison..::Unspeakable Tales::.. U043 [Character] Criminal. Forced Response: after Syndicate Liaison enters play, choose and exhaust a ready character, if able. He patted the briefcase gently. "It's from Harrington," he said. Bob Stevlic
Double-Cross..::Unspeakable Tales::.. R044 [Event] Encounter. Play during a story phase. Action: destroy all Encounter characters. Then, put Double-Cross into play as a Criminal character with 1 skill and a icon. At the end of the phase, sacrifice Double-Cross. John Donahue
Framed!..::Unspeakable Tales::.. R045 [Event] Action: choose a character. Until the end of the phase, that character gains Villainous. "For the love of God, we're on the same side!" protested Frances as they bundled her into the sedan. The cops glanced at each other and chuckled. John Gravato
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Like a Moth..::Unspeakable Tales::.. C046 [Event] Action: choose a character. Until the end of the phase, lower that character's printed skill to 0. "I can't find it out. As long as he's a man. I can get it from him." "A man? That's still an open question, doll." Jean Tay
Panic..::Unspeakable Tales::.. U047 [Event] Loyal. Action: exhaust all characters with skill lower than X. He ran blindly through the streets. The moonlight was yellow, and the bricks and cobblestones too. The faces that leered from the windows were every one the same. Tyler Walpole
Spinning the Story..::Unspeakable Tales::.. U048 [Event] Action: choose two story cards. Move any number of Attachment cards from one of those story cards to the other. Guy Gentry
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Underworld Contacts..::Unspeakable Tales::.. C049 [Event] Action: choose a character committed to a story. Until the end of the phase, that character gains . John Donahue
Alhazred Lamp..::Unspeakable Tales::.. C050 [Support] Attachment. Item. Attach to a character. Attached character gains . Mike May
O'Bannion Warehouse..::Unspeakable Tales::.. U051 [Support] Location. You may choose not to ready O'Bannion Warehouse during your refresh phase. Action: exhaust to choose a character. That character cannot ready while O'Bannion Warehouse remains exhausted. Andrew Hall
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Slander and Libel..::Unspeakable Tales::.. U052 [Support] Attachment. Environment. Attach to a story card. Response: after this story is resolved, each opponent that committed no characters to this story must discard the top 4 cards of his deck. Ryan Portillo
Syndicate Support..::Unspeakable Tales::.. R053 [Support] Environment. Sacrifice Syndicate Support at any time it is not Day or Night. While it is Day or Night, characters you control gain . Xia Taptara
Velma's Restaurant..::Unspeakable Tales::.. R054 [Support] Location. Raise the cost for your opponents to play support cards by 1. Velma served awfully good coffee, especially in the back room. Roberto Marchesi
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Cthulhu..::Unspeakable Tales::.. High Priest of R'lyeh R055 [Character] Ancient One. Villainous. Invulnerable. All other characters lose a icon. While Cthulhu is committed to a story, it gains "Action: pay 1 to have all characters at this story go insane." Patrick McEvoy
Dagon..::Unspeakable Tales::.. Father of the Deep R056 [Character] Ancient One. Villainous. Invulnerability. Disrupt: pay 1 and sacrifice a Deep One character to cancel the effects of an event that would destroy Dagon. John Gravato
Guardian Shoggoth..::Unspeakable Tales::.. C057 [Character] Monster. Toughness +2. In the caves they found the crates of liquor and the ruined bodies of the cops. "You'd think they would've left some more protection," said Charlie, and died. Lars Simkins
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Lord of Y'ha-nthlei..::Unspeakable Tales::.. U058 [Character] Deep One. Action: pay 1 to choose and ready a Deep One character. Lars Simkins
Master of Silver Twilight..::Unspeakable Tales::.. C059 [Character] Cultist. Action: sacrifice Master of Silver Twilight to choose and destroy an Attachment card. Patrick McEvoy
Star Spawn Priest..::Unspeakable Tales::.. U060 [Character] Servitor. Action: sacrifice a character to give Star Spawn Priest +1 skill and an icon of your choice until the end of the phase. Tim Yi
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Ravager from the Deep..::Unspeakable Tales::.. C061 [Character] Deep One. Villainous. Toughness +1. Forced Response: after Ravager from the Deep is committed to a story, wound all other characters at that story. Lars Simkins
Aquatic Ambush..::Unspeakable Tales::.. R062 [Event] Encounter. Play during a story phase. Action: destroy all Encounter characters. Then, put Aquatic Ambush into play as a Deep One character with 2 skill and . At the end of the phase, sacrifice Aquatic Ambush. Franz Vohwinkel
Arise, Children of Dagon!..::Unspeakable Tales::.. C063 [Event] Action: choose and destroy a character or support card with cost equal to or lower than the number of Deep One characters in play. It was like a vision of that day we all await. All that was sunken was made to rise, and our water swept clean the lands. It was glorious. Daarken
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